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Computer Graphics is alive and well at Wheaton! Below are some examples of
student projects done for class and for research. The class uses the
Linux machines in the CSLab, and create graphics using OpenGL, a
state-of-the-art graphics programming toolkit.
Computer Graphics was just completed in the spring of 2001 and will be offered again in the spring of 2003, taught by Mike Gousie. Back to Projects |
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In this project, we start with real terrain data in the form of contour
lines, instead of creating elevations as was done with the fractal
mountains above. A surface is then created using various methods, and
displayed in three dimensions. Here is one such surface, displayed
using an orthographic projection (one in which parallel lines on an
object remain parallel in the image) and shading. The red lines
represent the x and y axes. Popup menus allow the user to alter the
display.
This work was done by Nate Buggia ('01) as part of an independent study on Advanced Computer Graphics. See his Computer Graphics II page for more projects and information. |
(Click on image for larger version) |
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Below is another version of a terrain viewer, this time starting from data
representing Mount Washington, N.H. (For those skiers and hikers out
there, Tuckerman Ravine is in the lower left.)
This image was created using
a true perspective projection (one in which parallel lines on an object
will converge to some point in the distance in the image) and shading.
The red line represents the x axis, the blue is the y axis, and the white
is the z (elevation) axis. This picture also shows a simple
popup menu that
allows the user to alter the display of the surface.
See Mike Gousie's research page for more information on how the surfaces are generated from contour lines. ![]()
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